Offworld trading company tips
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I have seen many cases where people won't bid on a tile, but will auction claims up to 40-50 k and then place the claim near the tile.
![offworld trading company tips offworld trading company tips](https://cdn.arstechnica.net/wp-content/uploads/2014/05/first-building-concepts.jpg)
#Offworld trading company tips free#
Also remember that tile auctions come with the claim, so if its in a decent spot with a good resource its like free income. So if a claim is going for 5k on the black market, then an auctioned claim for 5k is worth quite a bit more. Remember that all auctions go to debt not from your funds. I feel the 1 mine, 2 steal factor to level 2 expansion starts are really strong.ĥ) Auctions. In general I like to settle pretty fast and grab high quality iron. Finally robotic is only nice with limited water. I will pick them if there are no strong 2-3 iron tiles. Scientific are hard to give a justification, the cost of the 1 claim per level is very large and combine that with slower growth makes it a hard pick for me. The exceptions to this is if there is a BUNCH of carbon and few scavenger players. Their quick advancement from half the resource requirements gets you a large head start which lasts through most of the game. It takes 10-20 seconds of production and usually under $100 in products to change your chains over to something making $50-60 more, thus taking seconds to recover your total loses.Ĥ) Scanning phase.
![offworld trading company tips offworld trading company tips](https://www.keengamer.com/wp-content/uploads/2021/11/electronics-plant-offworld-company-trading-tips.jpg)
The cost to reorganizing like this is really minimal. If steel is cratered out then transition out to food/fuel. If glass crashes and you don't see in the next 5-10 min that it will recover move over to chips. Just look at the net difference in the products and try to optimize your claim usage.ģ) Reorganize your base more often the you think you need to. Water low price, don't mess with it, get the farms that take the $2/unit water and make it into $100/unit food. This is a market game, YOU don't have to do everything yourself. If iron is $1/unit, don't put mines up, just do steel. Its better to have claims around your base that convert to solar that are lower effieciency then to have power square making $1 for power.Ģ) You don't need to get all the resources yourself. Usually by end game though the price of power is 1, so once you get near end game avoid using claims to make power. Use solar most of the time, its more profitable then wind when you take into account selling during the day, unfortunately if too many people do this the night prices skyrocket, which can make wind better. Best ways to manipulate it is to grab geos with your claim in expansion level 2 as your first action if there is few vents. There is something to be said about going into debt, since that money isn't used for expanding, but it hurt your stock price alot to go into late game with 80-100 k of it. It seems to peak up to 80-120 most games in the middle, because so many people ignore it early game and try for the fancy stuff mid game. A significant number of people seem to get themselves in a bind mid game with power.
![offworld trading company tips offworld trading company tips](https://www.wepc.com/wp-content/uploads/2021/07/WEPC-EPIC-GAMES-FREE-GAMES-OTC-AND-OBDUCTION-01-01.jpg)
In general I am winning approximately 50% of my games with 5 people, so take all this with a grain of salt and I hope you find this information useful.ġ) Power is King. I am not going to say I am the best at this game, but I seem to do ok. Promotional submissions that exceed "2 per 1 per 1"ĭuplicate results posts for the same individual match will be removed. Other Subreddits Real Time Strategy JOIN US ON DISCORDĭeceptive links to shock sites, malware, etc If you have any questions or suggestions relevant to the community - please, use modmail! This subreddit is dedicated to Offworld Trading Company - a strategy game developed by Mohawk Games.
#Offworld trading company tips upgrade#
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Moreover, once the Elite has a full four optimizations in a resource, he or she gains a Claim. Patent Lab can research a patent even if another player has already researched it (by licensing the patent from the other player, which transfers to the other player half of the Chemicals the Elite paid for the license).
![offworld trading company tips offworld trading company tips](https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/7872729/a532651f672a0f79bc68975dee1d04718926ab8d.jpg)
Elites start with one extra claim, two extra shares of stock, and their advanced buildings can be built one HQ level earlier and are enhanced.